The infographic above illustrates three key ideas about motivating students to increase their learning from chapter 6 of a publication by the National Academies of Science, Engineering, and Medicine (How People Learn II, 2018). The authors talk about the importance of the learning being valuable to students to motivate them to engage with it at a deeper level. They also discuss the psychological needs for autonomy, competence, and psychological relatedness, and the value of giving students choices. When students have choices they tend to persist more with difficult tasks. A third strategy they give for increasing motivation is to help students to make realistic goals. If an activity aligns with a student's own goals, they are again more likely to put in the effort to work on it and do well with it. The fourth point in the infographic comes from an article by Mark Gura in the Ed Tech Digest publication (Gura, 2020). He emphasizes the importance of students learning 21st-century skills of problem-solving and creativity. He says many tools have been developed to help with this, but teachers must learn how to use them in the classroom. The final box encourages teachers to use those tools. In that same issue of the Ed Tech Digest, Victor Rivero reviews a collection of "Cool Tools" for use in the classroom, including Adobe Spark for graphics, web pages and video stories, now called Adobe Express (https://www.adobe.com/express/), Soundtrap, where students can make music and podcasts (https://www.soundtrap.com/edu/) and Techsmith (Camtasia), where students can create videos (https://www.techsmith.com/camtasia/). (Rivera, 2020). These tools align well with the chapter about motivation since they can definitely be valuable to students, allow for choice, and fit in well with student goals. All of this, as the infographic says, would contribute to students being empowered learners, which is ISTE standard 1.1. Standard 1.1a states, "Students articulate and set personal learning goals, develop strategies leveraging technology to achieve them..." and Standard 1.1d talks about them being able to use current technologies. This infographic is intended as an important reminder of these ways to motivate and empower students in their learning.
(Infographic adapted from a free template at canva.com. Images are from pixabay.com)
REFERENCES
Gura, M. (2020). Fostering Student Creativity. EdTech Digest the State of the Arts, Creativity, and Technology 2020: A Guide for Educators and Parents. p.7
How people learn II: Learners, contexts, and cultures. (2018). . The National Academies Press.
International Society for Technology in Education (ISTE). (n.d.-b). 1. students. ISTE. https://iste.org/standards/students
Rivero, V. (2020). A Whole New Class of Art. EdTech Digest the State of the Arts, Creativity and Technology 2020: A Guide for Educators and Parents. p. 12-20

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